Ever since we unveiled PS VR during the 2014 Game Developers Conference, we've received a tremendous response from gamers and developers alike, said Andrew House, President and Global CEO of Sony Computer Entertainment Inc. To make sure that we are able to prepare and deliver enough units of PS VR and a wide variety of software titles to consumers worldwide, we have decided to launch PS VR in October 2016. For those who are looking forward to its launch, we would like to thank everyone for their patience and continued support. We are beyond excited to deliver to consumers the amazing experience that PS VR offers.
Currently more than 230 developers and publishers*2 are working on PS VR software titles, from smaller independent teams to larger studios at the industry's top publishers such as 2K Games and Ubisoft . Software titles in development for PS VR from these developers and publishers as well as from SCE Worldwide Studios (SCE WWS) are now totaling to more than 160 titles*3, and over 50 of those titles including Eagle Flight (Ubisoft), EVE: Valkyrie (CCP Games), Headmaster (Frame Interactive), Rez Infinite (Enhance Games), Wayward Sky (Uber Entertainment), RIGS: Mechanized Combat League, Tumble VR, Until Dawn: Rush of Blood and PlayStation VR WORLDS (SCE WWS) are expected to launch by the end of this year. Additionally, Electronic Arts Inc., DICE and Lucasfilm are working on an all-new Star Wars Battlefront (Electronic Arts Inc.) gaming experience only for PS VR. Furthermore, THE PLAYROOM VR*4 by SCE WWS will be available as a free download from PlayStation Store to all PS VR owners, simultaneously with the launch of the system.
To further drive the expansion of the PS VR software line-up, SCE is partnering with Tools & Middleware companies*5 to provide innovative technology solutions and enhance the title development environment for PS VR.
The system also has a Cinematic mode, which lets users enjoy a variety of content in a large virtual screen*6 while wearing the headset. Supported content for the Cinematic mode includes standard PS4 games and videos as well as variety of PS4 features including Share Play and Live from PlayStation. Users will also be able to enjoy 360 degrees photos and videos that are captured by devices such as omnidirectional cameras on PS VR via PS4 Media Player, which will let them feel as if they are physically inside the captured scene.
SCE will continue to vigorously promote PS VR towards its release in October 2016 by showcasing PS VR titles at events around the globe, while also broadening its title portfolio.
Product codeCUH-ZVR1series
Release monthOctober 2016
Recommended Retail Price44,980 yen, $399 USD, 399 and £349
External dimensions
VR headset: Approx. 187 185 277 mm (width height length, excludes largest projection, headband at the shortest)
Processor unit: Approx. 143 36 143 mm (width height length, excludes largest projection)
Mass
VR headset: Approx. 610g (excluding cable)
Processor unit: Approx. 365g
Display MethodOLED
Panel Size5.7 inches
Panel Resolution1920 RGB 1080 (960 RGB 1080 per eye)
Refresh rate120Hz, 90Hz
Field of ViewApproximately 100 degrees
SensorsSix-axis motion sensing system (three-axis gyroscope, three-axis accelerometer)
Connection interface
VR headset: HDMI, AUX, Stereo Headphone Jack
Processor unit: HDMI TV, HDMI PS4, USB, HDMI, AUX
Processor Unit Function3D audio processing, Social Screen (mirroring mode, separate mode), Cinematic mode
Included
VR headset 1
Processor unit 1
VR headset connection cable 1
HDMI cable 1
USB cable 1
Stereo headphones 1 (with a complete set of earpiece)
AC power cord 1
AC adaptor 1
*Design and specifications are subject to change without notice.
*1Prices in North America and Japan exclude tax. Prices in Europe and UK include tax.
*2Number as of March 16th, 2016
*3Number as of March 16th, 2016
*4THE PLAYROOM VR will include 6 games which will allow all users, including those new to PS VR, to intuitively enjoy VR experiences with other users.
*5Refer to the attached list for details.
*6Users can enjoy content on a virtual screen up to 225 inches (5 meters in width) at a distance of 2.5 meters. The size of the screen will feel different depending on individual users.
About Sony Computer Entertainment Inc.Recognized as a global leader and company responsible for the progression of consumer-based computer entertainment, Sony Computer Entertainment Inc. (SCEI) manufactures, distributes, develops and markets the PlayStation 4 computer entertainment system, the PlayStation 3 (PS3 ) computer entertainment system, and the PlayStation Vita (PS Vita) portable entertainment system. SCEI has revolutionized home entertainment since it launched PlayStation in 1994. PlayStation 2 further enhanced the PlayStation legacy as the core of home networked entertainment. PSP (PlayStation Portable) broadened the entertainment experiences into the portable arena. PS3 is a computer entertainment system that incorporates the powerful Cell Broadband Engine and RSX processors. PS Vita is a portable entertainment system that offers a revolutionary combination of rich gaming and social connectivity. PlayStation 4 redefines rich and immersive gameplay with powerful graphics and speed, intelligent personalization and deeply integrated social capabilities. PlayStation Network, that includes PlayStation Store, delivers unpa