
Todd Masters, Founder and President of MASTERSFX has announced an unprecedented slate of current and upcoming small screen projects which will feature original character and makeup FX, as well as digital FX, from the award-winning studio.
I believe that our current success is a direct result of how our company has adjusted to the swiftly-changing needs of television production, Masters notes. We've been fortunate to have had an established presence on television, with our practical FX, monsters, and prosthetic FX, for decades now. And along with this rapidly evolved environment - specifically becoming more dependent on the incorporation of practical FX - we've learned to grow with it.
With busy Practical and Digital FX studios in both Los Angeles and Vancouver, MASTERSFX now combines its FX by mixing-in practical with digital FX, for a unique product. This approach has really gathered momentum, with multiple projects currently in-house, and allowing clients to have a choice, as needed. Many projects have begun to ask for Practical FX again, Masters notes. During the past several TV seasons, our industry has back-flipped! Now, in many cases, TV shows are returning to a lesser dependence on a digital-only VFX solution.
Practical FX can often be a cheaper and more immediate solution, so it's wise to have both practical and digital expertise under our control, notes Scott Coulter, the company's VP of Visual FX. Clients can still get practical FX solutions from MastersFX - but with the addition of our digital work, as well as an array of other methods - our team is set-up to offer clients fresh, fast-paced results, no matter how difficult the assignment may seem.
Adds Masters, With the pace of production today, and with TV shows shooting at multiple locations all over the globe, our clients really like the fact that we can offer more than one solution - by working smarter and faster we can deliver creative ideas and results more quickly.
MASTERSFX's Recent TV Projects Include:
** Heroes Reborn: MASTERSFX is providing practical character FX and prosthetics, including certain costumes and visual FX elements. MFX is integrating its broad range of skill sets to facilitate this fast-shooting, large-scaled, super-hero saga.
Working on a show like Heroes Reborn' is both exciting - and somewhat horrifying, says MASTERSFX Coordinator, Lori Sandnes, who supervised MFX's work, on the high-rated NBC series. Since this show contains so many different elements, from masks, prosthetic FX, practical FX elements, to integrating with visual effects - it really keeps us on our prosthetic toes - so to speak. We use our weird experiences, from past shows like Fringe and Almost Human, to help us traverse the weekly, outer-worldly needs of Heroes Reborn. Our fast-working artists, like Yukiyo Okajima and Jon Berezan, kept much of it moving, in some cases mass-producing certain FX prosthetics, which are applied by MFX Artists Jennifer Latour and myself.
Heroes Reborn, a 13-episode event miniseries, premiered September 24 on NBC. The show is a continuation of the NBC science fiction drama series Heroes.
** For iZombie: MASTERSFX returns for the second season, creating the popular CW show's various undead' FX, a favorite for many monster artists at MFX. On the first season of this show, there were only a few characters we were able to decay and get disgusting with, says Lori Sandness. Since the lighter' stages of the zombies on the series are handled by the show's straight makeup department, MFX and our team was restrained. Even though our stuff was limited, the producers really liked what came up with and asked for more this season.
Adds Sandnes, This year, we're pushing past even that traditional George Romero style' zombie look - and coming up with fresh' dead things - out of the brains of our MFX prosthetics team and Lead Prosthetic Artists Chris Devitt and Sarah Pickersgill.
iZombie, which airs on The CW, is an adaptation of the comic book series of the same name, and published by DC Comics under their Vertigo imprint. The second season of the show premiered October 6, 2015.
** R.L. Stines Monsterville: The Cabinet of Souls: The challenge on this project was bringing the immense amount of FX characters to life - without an extensive feature-film-like budget, on schedule, stated MFX/Vancouver Coordinator Jason Ward. We were fortunate to be working again with director Peter DeLuise. He allowed us some creative freedom on the design and approach - and made it really a fun show. Somehow we filled the show with prosthetic monsters: witches, goblins, zombies and ghouls. My favorite contribution to the show was our Demon Clown. That's really going to surprise people. Monsterville was released on Sept 29th on Blu Ray.
Dan Angel, Executive Producer & Writer of Monsterville, said, We have just released our new film, R.L. Stine s Monsterville, and it required a complete cast of monster characters to make this story work. We hired the amazing team at MastersFX and they designed and brought to life some of the best creature/monsters I have ever seen in my 25 years in the business. I dare anyone to stare into the eyes of these thrilling creatures and not walk away with a shiver down their spine. These monsters are so good, we'll all be looking over our shoulders when we go to those dark places. So Beware: MastersFX is out there!
** The Flash: For the second season of The Flash, MASTERSFX created a mask for episode 1 for the character Atom Smasher played by former pro wrestler Adam The Edge Copeland. Airing on The CW, The Flash is based on the DC Comics character Barry Allen/Flash, a costumed superhero crime-fighter with the power to move at superhuman speeds. The CW renewed the series for a second season which premier
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