
Computer monitors with professional level performance are now available for a small fraction of the traditional price. We asked four freelance content creators - a colourist, a cinematographer, an animator and a high concept filmmaker what their ideal monitor would be
By Contributor
Published: January 27, 2021
Computer monitors with professional level performance are now available for a small fraction of the traditional price. We asked four freelance content creators a colourist, a cinematographer, an animator and a high concept filmmaker what their ideal monitor would be
target=_blank title=Share on LinkedIn class=share-linkedin> Computer monitors with professional level performance are now available for a small fraction of the traditional price. We asked four freelance content creators a colourist, a cinematographer, an animator and a high concept filmmaker what their ideal monitor would be
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Creative professionals have a different relationship with their computer monitors to, let's say, accountants or town planners. For anyone who works with words and numbers, the absolute image quality of a monitor is less important than clear text and diagrams. To put it bluntly, it doesn't matter if a spreadsheet looks a bit pink, because it doesn't affect the numbers.
For visual artists, it's very different. It might sound strange, but you can compare the role of a monitor to a camera lens. Every single characteristic of a lens is burnt in to the images it makes, and it's the same with a professional monitor: any errors in a grading monitor's rendition of a scene will be burnt in to the images forever, by misguiding the colourist.
So is a monitor really as important to a visual artist as a camera lens is to a cinematographer?
We asked four visual artists about the role a professional monitor plays in their working lives.
All of these creative professionals use an ASUS ProArt PA32UCX, a 32 4K HDR calibrated monitor with variable mini LED backlighting and a maximum brightness of 1,200 nits (Peak).
Hasraf Dulull is a successful Netflix-hosted filmmaker with a background in visual effects for film and TV.
Darren Mostyn is a renowned colourist with 20 years experience in the broadcast industry. He now runs Online Creative, a digital agency and boutique post facility in Central Brighton
Julia Young is an in-demand rigger and animator working for the UK's national networks in children's programmes.
Brett Danton is a director, cinematographer and photographer His current (secret) project is for a car manufacturer, and is pushing digital filmmaking technology beyond all known limits.
Can you describe your ideal working setup? What are the elements that are important to you? Darren Mostyn: We use large, specialist desks that are ergonomic and have built in rack mounting. With neutral walls, specialist bias lighting total blackout, we have perfect grading conditions, with access to daylight when not grading. Powerful Mac Pro machines and fast servers give us true 4K workflows. There's a dedicated advanced DaVinci panel for the grading suite and calibrated monitoring for accuracy.
Julia Young: The most important thing for me is that my setup is ergonomic and that I have the most reliable equipment that I can afford. There's nothing worse than not being sure you're seeing your work accurately, or racing for a deadline and suddenly something stops working!
Brett Danton Brett Danton: I need to work between all my applications and view on the same source for accuracy across multiple platforms. Photoshop and resolve are the two main applications I use. Colour accuracy and depth are the most important to me. A constant light that is not too bright and stays even no matter what the time of day is.
How much time do you spend each day looking at your monitor? JY: All of my working time. That's eight hours plus per day. I do all my work and I see it through my monitor. I can't work without it.
Hasraf Dulull: My optometrist asks me that! I would say around 70 per cent of my working day is spent looking at my monitor, working with concept art, photoshop blocking out scenes, or animating and lighting scenes in Unreal Engine.
What resolutions are you working at? Julia Young JY: A lot of what I do is resolution independent because it's vector based, but I need to be able to see what I'm doing in the highest possible quality especially if it's destined for 4K delivery. With vectors, the higher the resolution, the smoother the curves and diagonals. The project I'm working on at the moment is 4K bitmap and the linework is particularly detailed and important to get right. I spend a lot of time looking at individual pixels!
BD: I work in 4K all the time, normally with 6k RAW files, finishing in both HDR and SDR. 4K is the perfect pixel density for me viewing my work as it's in the native resolution. Having a 32 inch monitor allows me to have distance from the screen without eye strain, viewing angle is also important especially if I have a client viewing the screen from the side
How does the quality of your monitor impact the quality of your work? DM: It is vital that the monitor is calibrated and accurate to broadcast standards. My work is all around colour and if I don't have an accurate representation of it I'm working blind . Good colour performance means that I can rely on my monitor to give an accurate account of what I'm going to be sending to the broadcasters. I need to see every detail and every flaw in the image.
JY: Colour accuracy and purity are vital. When I get a creative brief, I have to fit in with the overall look of the production. Of course
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